Anastasija Strelcova (BA) Computer Animation Arts
UCA Rochester
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Monday 15 May 2017
CG Artist Toolkit: MAYA Tutorials Submission Year 1
Introduction to Maya 2016
Modeling in 3D Softwear
Block Modeling
Texturing Part 1 - Common Shaders
UV Layout
One, Two and Three Point Lighting
Batch Rendering
Animating in 3D Softwear
Animation Part 1: Using Rigs
Animaion Part 2: Using Motion Paths
Animation Part 3: Using MEL
Animation Part 4: Dynamics
Modelling 1: Digital Sets
Part 1: Modelling
Part 2: UV Layout
Part 3: Lighting
Part 4: Texturing & Part 5: Final Composite
Lighting & Rendering:
Part 1 & 2: Mid Day and Sunset
Part 3 & 4: Romantic and Night
Part 5: Interior - Whimsy Kitchen
Modeling 2: HS & Organic:
Hard Surface Modeling Part 1,2 &3
Organic Modelling
Visual Effects 1: Deformers:
Non-linear Deformers
Blend-Shapes & In-betweens
Texturing 1:
All shading networks
Tileable Textures Part 1 & 2
Rigging and Skinning:
Rigging & Skinning
3D Animation 1:
The Bouncing Ball Part 1 - On the Spot
Pendulum Swing - Settle & Rest
Chain - Secondary Action & Overlap
The rest of 3D Animation tutorials
Pre-viz:
Pre-visualisation (all camera controls)
3D Animation 2: Lip Syncing:
Lip Syncing Part 1&2: Jaw Bounce and Phonemes
Lip Syncing Part 3 & 4: Tongue and Eyes
1 comment:
tushar soni
15 May 2017 at 12:24
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