Friday, 12 January 2018

MAYA - Lighting & Rendering 2 Complete(1-13)

Arnold Part 2: Sampling & Noise Reduction

Arnold Part 3: Ray Depth

Arnold Part 5: Maya Lights





Arnold Part 6: Light Filters

Arnold Part 7: Stylised Internal Lighting

Arnold Part 8: HDR Images

Arnold Part 9: Sky Dome Light

Arnold Part 10: Stylised External Lighting

Arnold Part 11: Standard Surface Shader

Arnold Part 12: Toon Shader

Arnold Part 13: Geometry Override Sets

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